About Clearing is an additional battling element to the game, requiring the use of game items rather than speed or strength. Participating in the clearing is an excellent way to increase your personal game rank, but also contribute towards you guild score which improves their placement on the rankings. Clearing battles are a similar set up to the arena battles, but the criteria are dependent upon the contents of you and your opponent's army. There are 3 main components to a clearing army:
Troops
Merc
Sentinel
Worker
Spy
Troops are involved in a range of the clearing battles, whomever has more of a particular type or the largest cumulative total wins the clearing battle against their opponent. This means that your only goal regarding troops, is to have more than your enemies! Troops can be made at the Barracks using smoked fish medleys, although you will not gain access unless you have 100 knowledge in Leadership. Troops can also be traded at the Marketplace before being allocated.
Constructs
Assault Towers
Defensive Walls
Mortar Cannons
Similarly to troops, the more constructs you have the easier clearing battles become. Having more constructs than your opponent gives you a 1 point increase if your opponent loses a construct-based battle. Constructs can be made at the Workshop in Georgetown's Industry Place. Once you have 100 knowledge in Tech, you can create each of the 3 types of constructs. It takes 5 motivation for each 100 constructs you create
Synthetics
Guile
Agile
Tactile
The final element of your clearing army are synthetics, which work in the same way as troops and constructs. Synthetics can be created at Chem Chemical in Georgetown's Industrial Park. In order to create synthetics you need 100 study points in Chemistry, 1000 marks and 5 motivation.
How to Participate Go to the Clearing at Georgetown's City Limits.
Assign your clearing army by clicking Allocate Troops, additional troops can be added here at a later stage without affecting your score. In order to add your synthetics, go to your house and under the Usable Items section enter the number of synthetics you wish to apply to your army.
You should take into account that it requires moves to attack an opponent. You get moves at reset depending on your knowledge in Warfare, for every 5 Warfare knowledge points you have you get 1 move. {do new players start with moves already? how else would they increase knowledge above 0?}
You're now ready to battle. Select the Find Opponents link where you'll find a list of attackable targets. To initiate a clearing battle select the Engage link next to the desired opponent. You will then be prompted to either Send Spies, which will give you information on the size the enemy army, or you can Invade which initiates a battle.
Should you want to withdraw from the clearing, you simply need to select the Remove Troops link at central command and specify the amounts of troops you are removing. Removing troops will cut your clearing score in half.
Scoring Points
Winning a round against your opponent: +1 Point
Losing a round with troops and constructs allocated: -1 Point with Casualties
Losing a round with no army allocated: -1 Point
Removing your clearing army: 50% of total score deducted
Leaving or being kicked from your guild: 1/3 of total score deducted
Please Note: If you remove ALL of your troops, you cannot re-allocate them for the rest of the day.
Questions How do I know which people are allied with my guild? When you select Find Opponents you will see that people in guilds allied with yours are shown in green, attacking these players is likely to break the terms of the guild alliance and you are therefore best to avoid them. Any players from enemy guilds will be displayed in red. Those displayed without colour are guilds with neutral relations.
Is my clearing score affected if I leave my guild? Yes! If you leave your guild you will lose 1/3 of your clearing points.
How do I know if someone has attacked me? When you are attacked a news feed is displayed at Central Command, this details who attacked you and the outcome of the battle. When someone has attacked you, the Clearing link in Georgetown will become emboldened.
I don't have an army, why is my clearing score increasing? As long as you have a combat score above 0, you will gain 1 clearing point at reset each day.