Attributes are abilities your alien can gain each day.

Blessed
If good players have control over Georgetown (higher alignment change), you can visit the Church of the Davidian Light to receive a blessing. Being blessed gives you 2% more alignment in every battle you win for the rest of the day. Every 200 knowledge in religion increases this by 1%, up to a max of 7%.


Cursed
If evil players have control over Georgetown (higher alignment change), you can visit Satan's House of Pancakes to receive a curse. Being cursed gives you 2% more alignment in every battle you win for the rest of the day. Every 200 knowledge in religion increases this by 1%, up to a max of 7%.


Infection Killer
If you solve an infection case you receive the Infection Killer attribute, which increases your attack power by 15% for the rest of the day in battles against infected aliens.


Experience Plus
A 5% increase to the experience you gain from each battle. You get this attribute by using an Oppia. The length of time this attribute lasts is determined by the strength of the Oppia you use.